A game I am currently developing. Codename Sunderland, named after the main protagonist from Silent Hill 2.
TODO List
Draw lift platform and add mechanic for it to go upwards.
Rig the new enemies.
Add subtitles to the cutscenes.
(Optional)Include wiggle in parallax script.
Create Cid's 2nd and 3rd Attack.
(Optional) Rewrite FX script, so it spawns from enemy, not from main character.
Log
12/07/2026 - Fixed main camera. Added fire and elevator sprite to library. Animated fire and added fire crackling sound.
11/07/2026 - Created first cutscene.
09/07/2026 - Drew 3 new enemies. Drew Scarecrow. Voiced first script.
19/06/2026 - Created simple menu.
15/03/2026 - Created screenplay for first cutscene.
13/03/2026 - Created character sheet for main and secondary character. Write ideas for first cutscene.
09/03/2026 - Completed background asset: Windmill. Added constant movement on parallax script.
05/03/2026 - Completed background assets: colourful apartments and satellite dish.
03/03/2026 - Progress on Background Assets: Colorful apartments.
04/02/2026 - Created FX for hitting enemy. Created enemy knockback when hitting enemy. Failed to make enemy flash when hit. Added new assets. Rewrote background scrolling script. Created new platform.
31/01/2026 - Associate sound for when character hits the air. Associate sound for when character hits enemy. Created trail for swining weapon. Create VFX for hitting enemy.
22/01/2026 - Modify Attack script so it hits 3 times. Fixed bugs and improved health bar script.
12/01/2026 - Added healthbar. Added melee animation and script.
09/01/2026 - Added new character and weapons. Added space background. Added capybara enemy.
02/12/2026 - Added mountain top scene and parallax scrolling script.